RMA





Q: If you want to do a self-introduction, how would you describe yourself?
A: In the past decade (2003 - 2013) and design-related work, but also happens to be the decade of the industry outside the wait and see, inspired me to design thinking and precipitation. I want to find the diversity of life, while looking for diversity of arguments and evidence.

Q: Why would you become a designer? Where do you feel the fun and the challenge of the design? A: First of all, I do not think I am a designer; secondly, for the teacher table that reputation seems to carry too much. I tried and wanted to be myself a design practitioner. I think the fun of the design is to find a variety of possibilities of life, different voices to bring their own thinking. The challenge of design is to find evidence and evidence of independent thinking.

Q: introduce your design experience.
A: probably started in 2001 into the interior design industry, in 2003 set up a RED design, mainly to do digital multimedia and design-related gunmen. 2013 and friends jointly set up the Republic of urban design, began to design their own projects, made some influential works, such as just mahogany furniture experience museum, Song it.

Q: Are you looking at or thinking about design-related topics or trends?
A: Humanities, philosophy, and economics are all things that I am more interested in. These can help me to observe some of the phenomenon of society, the phenomenon is the entrance to social problems, design is my thinking on these issues after the understanding and exploration.

Q: design needs to continue to challenge and breakthrough, you are looking for any breakthrough, what is the confusion?
A: We have been looking for a way to break the inertia of the state, relatively safe and conservative ideas, our attitude will be more radical, which also makes us a lot of fun. I think the design should be evolutionary, and evolution requires some forward-looking ideas into the past, making it a new choice. Bold imagination is that I am confused attitude, but the confusion is short, will be in constant practice to be resolved.



Q: 如果要做壹個自我介紹,妳會怎麽描述自己?
A:在過去的十年(2003-2013年)做著與設計相關的工作,也恰好是成了這十年行業外的觀望者,啟發了我對設計的思考與沈澱。我想發現生活的多樣性,同時尋找多樣性的論據與佐證。

Q: 為什麽會成為設計師?妳覺得設計的樂趣和挑戰在哪裏?
A:首先,我不覺得自己是壹個設計師;其次,為人師表這美譽似乎承載過多。我努力並希望將自己成為壹名設計從業人員。我覺得設計的樂趣是發現生活的多種可能性,不同的聲音給自己帶來的思考。設計的挑戰在於找出獨立思考的證據以及佐證。

Q: 介紹下妳的設計從業經歷。
A:大概在2001開始進入室內設計行業,2003年成立了RED設計,主要做數碼多媒體與設計相關的槍手。2013年和朋友聯合成立共和都市設計,開始自主設計項目,做出了壹些有影響力的作品,比如剛藝紅木家具體驗館、宋吧。

Q: 妳在關註或思考哪些與設計相關的話題或趨勢?
A: 人文、哲學、經濟這些都是我比較有興趣的東西。這些能幫助我觀察社會的壹些現象,現象是社會問題的入口,設計便是我對這些問題思考後給出的種種理解與探索。

Q: 設計需要不斷挑戰與突破、妳在尋求哪方面的突破,有什麽困惑?
A: 我們壹直在尋求壹種打破慣性認知的狀態,相對比較安全保守的想法,我們的態度會更激進壹點,這也使我們獲得很大的樂趣。我認為設計應該是進化的,而進化需要對過去的觀念做壹些前瞻的想法註入,讓它成為壹種新的選擇。大膽想象是我面對困惑的態度,但是困惑都是短暫的,將在不斷的實踐中得到解決。

Q: 最近在做什麽妳覺得有意思或者有新的思考和嘗試的項目?
A:最近在做壹個位於珠江新城的中餐廳項目,我們嘗試在中餐廳的命題中尋找“面子”、“裏子”的關系,表象與本質的牽扯與張力。形式上做了大膽的嘗試,本質的中式傳達我們也努力下功夫。這會是壹個有趣的結果。

Q: 如何看室內設計未來的發展?
A:未來室內設計我覺得會更加多元,回歸人文關懷,更多藝術和情感的表達。信息時代之下人們被資訊的洪流淹沒,人反而越來越孤獨。室內設計會回應這些社會問題。

Q: 生活滋養設計,妳的興趣愛好是什麽?
A: 藝術、人文、哲學。這些愛好讓我的設計不冰冷,以感性的方式去解決理性的功能問題,在物理空間中有很多自我情感和哲思的表達,讓我的作品有那麽點生命感。即使它大多時候是不完美的,但是缺陷和遺憾不也很美嗎?

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